Posts Tagged ‘digg “digg.com” “thank you” thanks Letters Friends Fans’

111J My dearest digg.com friends and fans, Thank You!

Sunday, December 28th, 2008

112J,K Saturday, December 27, 2008, Lyno Sullivan

My dearest digg.com friends and fans,

. . . Thank You . . .

My time is valuable to me as I assume yours is to you. So, thank you, for your time invested in supporting my digg.com activity and my peaceengine.com blog writings. Thank you for your “dugg!” currency and its associated time investment quantities. Please read this letter written to you, my digg.com friends and fans, especially if you want to know more about Reality in the digg.com Game.

. . . The Game . . .

Digg.com is a game. It follows one set of very exacting rules and many sets of loose rules. This makes perfect sense because digg.com is about two things: 1) the running of exacting computer software and 2) human time investment.

For the most part, I leave the running of the Game to the nerds who own the business and manufacture the computer software (plumbing) comprising the Game. The only time I insinuate myself into their business is when I feel that an injustice has been done–as was the case of a fellow who chose the naughty name of TheDataWhore and recently got thrown out of the digg.com game for no good reason in so far as I could tell. My previous post and digg.com entry dealt completely with that matter.

Every participant in the digg.com Game chooses of their own free will where and how they will invest their time. We all get to choose when to become a Player of the Game.

. . . The Players . . .

Yep! You and your friends. Me and my friends. We and our friends. Whenever our time is being invested in the digg.com Game we become Players.

The least evolved Player in any Game is the one who registers to become a Player and then does not play. Such a Player may have complex and subtle motivations for owning TheSilentPlayer or they may simply be trying to understand the Rules of the digg.com Game.

The normal player looks at the scorecards of other players, figures out that “popularity” is important, and decides to become popular. The next step is discovering the Rules for Players of the Game.

. . . The Rules . . .

Every game, including the digg.com Game has rules. Players follow some rules because they are wired in to the software. Other rules are made up by the Players as they go along. Some rules affect the swarm behavior of Players conspiring to help one another get our mutual Rewards.

Humans are DNA wired with rule detection capabilities. A human encountering any simple system is quick to discern the rules of the Game. A human encountering a complex system like digg.com measures their willingness to be a Player based on their liking of the Rewards.

. . . Rewards . . .

The obvious first easily quantifiable reward is getting a “dugg!” for a post. Other less quantifiable rewards exist such as having a friend Share your work in the form of a Shout to their friend. Rewards share a common phenomena in the form of a momentary biochemical “high”. It is that “feeling good” effect that motivates repetitive maze runnings performed by humans in search of their body’s pleasure button gushing good feelings for a brief moment and the heart warming feelings of friendship.

. . . The Lament . . .

For now I must lament. Yesterday I invested eight hours in digg.com and my work received in return thirty hits upon the Peace Engine™ blog site and eleven “dugg!” rewards. Thank you to those who visited the blog site. And thank you especially for those “dugg!”s, comments, and shouts.

. . . Style . . .

As is customary with my current style, this letter was hand written (see attachment at bottom of document). It was written to you, from my reality where a man like me wields a pen upon paper and, in his imagination that man, by so wielding his pen, does effect gladness in the heart of his friends, his fans, and his family. Pretty simple stuff is what life is made of.

. . . Reality . . .

My reality is different from yours. I want to know about yours to the extent our mutual knowing does render kindness and goodness into our friendship. Discovering the digg.com social network has become a recent joy of my life for reasons explained elsewhere. Already, ways I can be of helpful service spring into my mind. I’ll come back to these goodwill and better friendship building ideas in future pages.

. . . Lament Passes . . .

Now that the lamenting time had passed, having thought about my digg.com experience, having imagined how dig.com might operate, I pondered what I might do with my new found understanding.

. . . Dawning of the Next Challenge . . .

I thought, perhaps I can become a Master player of the digg.com Game. But I wonder what outcome I would so pursue. Am I in it for the quick fix (the high) of newness? Or am I in it for the long haul? Time will tell but in all other parts of my life I work for the long haul so I expect the same to prevail with digg.com.

In answer I must say that, in absolute truth I pursue several goals simultaneously. The union of those goals comprise my ever evolving mission in life. My mission is comprised of the desire to do no harm; the desire to bring goodness; the desire to assist those in need for my time because, in truth, I have only my time I wish to give.

My primary goal is to gather a few digg.com friends who actually enjoy reading raw writings for no other reason than to know that a human being actually wrote a coherent set of words by hand, without typing, but with a pen in hand well trained to print quickly and carefully enough to be read by both humans and non-human incorporated business beings and computers recognizing hand-written text and hand drawn pictures, schematics, and drawings.

RESOURCES:

This: http://peaceengine.com/blog/2008/12/28/111j-k-my-dearest-diggcom-friends-and-fans/

Digg: http://digg.com/people/My_dearest_digg_com_friends_and_fans_Thank_You

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