Archive for the ‘PEA™ -- Peace Engine™ Automata’ Category

1114 Peace Engine™ Mathematics

Sunday, October 19th, 2008

Peace Engine™ mathematics provides interesting ways of viewing truth.

6.912 billion humans = Population of Earth (2010 estimate)

6,912,000,000 = 144,000 times 48,000

Therefore, Peace Engine™ comprises an imaginary partitioning of the population of earth into 144,000 discrete and non-overlapping geographic polygons of earth wherein each polygon encompasses 48,000 humans domiciled in that polygon.

Each Peace Engine™ polygon is unique. Every Peace Engine™ polygon has similarities.

The Peace Engine™ Automata (PEA™) comprises that set of free software (per GNU definition) utilized by each polygon in support of its 48,000 domiciled humans.

FACT Around the year 2010 AD the earth’s population may be partitioned into 144,000 non-overlapping geographic polygons, each such Peace Engine™ polygon containing 48,000 living humans.

Terminology: peaceengine, peaceengineer, peaceengineering
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1112 Beginning a Blog

Sunday, September 28th, 2008

It is fun to experiment with WordPress, which is the blogging software utilized for blog.peaceengine.com. It is interesting to mix words and 20080928_blog pictures together to see the effect. It is interesting to observe how the browser presents the picture differently.

It is fun to click on the thumbnail and see the picture of the handwriting showing up more visibly. I wonder how the software would react to a second thumbnail thrown into the middle of this paragraph. 2nd Snip Test SampleWell, the results are in.

I am not sure that anything grand has been discovered thus far, other than the need for some text flow directive concerning how the text is supposed to flow, with respect to its adjacent picture.