Archive for the ‘PEA™ -- Peace Engine™ Automata’ Category

1124 My First Portable Computer

Friday, January 9th, 2009

January 8, 2009 by Lyno Sullivan
1124 My First Portable Computer

My First Portable Computer

By 1970 I had finalized the general design for my first portable electronic computer. It featured four PDP-11 computers and an electrical generator of sufficient capacity. This was to become my Rolling Home, permitting me to roll down highways, of a nomadic life filled with music, women, and everything necessary to living inside a self-driving portable computer.

In late 1969, as a Computer Science major, I had the opportunity to program the IBM 1620 computer. I remember quite well turning on the computer and waiting while the machine went through its power-on self diagnostics and startup sequence. The computer had no disk drive so everything was controlled by console switches and pre-punched eighty column cards.

Once the machine had warmed up I sat at the console and toggled my hand written bootstrap loader program into the computer, one machine instruction at a time. I pressed the Run button. The machine loaded whatever program had been placed into the card reader input tray and ran it.

The most common program I loaded was the Fortran compiler. I learned to program in Fortran on the punch card based IBM 1620. I later learned the Dartmouth Basic language on the paper and magnetic tape based DEC PDP-11 computer.

The PDP-11 computer gave me the vision of putting the computer inside a bus, along with an electric generator. I figured that would allow me to travel around the country, in my bus and with my computer.

I figured I would program the computer to drive the bus for me. I planned to ride along as co-pilot, in the driver’s seat, ready to disable the self-driving system at the push of a button. I planned to be ready to resume driving the bus whenever it encountered a situation I had not programmed it to handle.

I foresaw needing four computers: 1) for controlling the sensors and actuators used in driving the bus, 2) for listening to me program the bus to drive itself, 3) for watching the road, and 4) for decision making controlling the overall system.

I designed all of the systems but never got around to building my portable computer, for obvious reasons: lack of money, lack of a shop, abundance of the necessary affairs of life, and so on and so forth.

http://digg.com/design/My_First_Portable_Computer
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1121 Time Investor Pool (TIP™)

Saturday, January 3rd, 2009

Friday, January 2, 2009, by Lyno Sullivan

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1121 Time Investor Pool (TIP™)
. . . Time Investor Pool . . .

Human time investment is the new commodity of the new economy. Social networks can involve huge investments of time. Up until now, time investments have been difficult to ascertain and keep track of. From now on, by the mere application of Peace Engine™ Time Investor Pool (TIP™) technology, everything will change.

. . . Kinds of Time Investments . . .

Lots of kinds of time investments count for credit in the Peace Engine™ Time Accounting system.
. reading Peace Engine™ Literature
. playing the Peace Engine™ social networking Game
. recording Peace Engine™ copyleft works
. recording Peace Engine™ patent claims
. recording Peace Engine™ trademark claims
. distributing Peace Engine™ copyleft works
. writing Peace Engine™ GPL software
. publishing a Peace Engine™ Survey of Field
. saying or doing Peace Engine™ License anything

. . . Reading Counts for Time Investment Credit . . .

Please slow down enough to read Peace Engine™ writings. They are written in a conversational manner, by means of unforgiving ink upon paper. Reading anything published under the Peace Engine™ License Mark counts for time investment credit in Peace Engine™.

. . . Patent Claim Writing . . .

Some time investments are especially worthy of being recorded in a journal or diary. In so far as patent claims are concerned, one purpose of such a recording is to create a record acceptable as proof of discovery in a courtroom. Such a hand-written Inventor’s Diary (id™) process is essential for the recording of patent claims. This fact of life ensures that each page comprises well written recordings of time investments made in support of the Mission and Goals of Peace Engine™.

. . . The Prime Directive . . .

All time investments presented for credit in Peace Engine™ conform to one primary condition (The Prime Directive). The Time Accounting Transactions must be recorded in a bound volume of some form. The recorded page is scanned into a digital image (of the hand-written page) which is presented for credit.

. . . Tracking Time Is Essential . . .

Please keep track of your time invested in Peace Engine™ and present it (the id™ page within the bound volume) when it comes time for Peace Engine™ to return the favor in some agreed upon manner.

The culture of recording time investments is easily learned in Grade School or is simply learned by practice or by being shown how by a friend.

. . . RESOURCES . . .

The Time Investor Pool (TIP™) is a filed patent claim of Peace Engine™. Please be respectful of the bifurcated patent claim’s royalty free license for embodiment within GNU GPL licensed (copyleft) software.

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111O Immortality Beckons Us

Friday, January 2nd, 2009

January 1, 2009, Lyno Sullivan

111O Immortality Beckons Us

Let us suppose that we created a business corporation designed to be immortal. What would that corporation look like? How would it operate? What would be its Mission and its Principles. Could our immortal creation preserve and present our creative works for thousand year? What would guarantee it.

. . . But Humans Are Mortal . . .

Every adult human knows that it will die someday. Some few among us die in the reigns of terror designed to kill innocents, in the wars designed to kill combatants, or in the plagues, famines, and natural disasters besetting regional populations of humans. In the civilized world, most of us die one at a time, in bed, under less strenuous circumstances. It’s no longer a secret, every human has to die, someday. And you will to. It’s life. For other humans are born every day, and the wheel of life rolls onward, into the future.

From those humans passing before us, what is it that we most desire? From most it is their continuing sentient life that we most desire. It is their story telling ability combined with their stories of our lives, well lived, that we crave. It is our family stories about where our ancestors came from. How our family came to this place we call home. We want to know when and how our family emigrated to this region we call home. We value the artifacts which are family heirlooms. We value the letters, writings, paintings, and works of art created by the generation preceding us.

Let us advance the clock one thousand years. What is it that our descended families most want to know about us, if anything at all? They will want to know the family stories associated with the family heirlooms they have received from us. Otherwise, they will want digital access to all of the family letters, papers, writings, photographs, audio recordings, films, and so forth, that we invested the time in preserving.

Let us roll the clock back to the present time. Knowing that our descendants will will want a digital copy of the family memorabilia, what must we do today to effect the outcome of bringing enough order into our lives so that we may begin to catalog our digital effects for our posterity. This is the closest we are likely to get to immortality in this lifetime so we better accept it and get on with capturing our creative works and cataloging them, so they are in shape for their pending immortality.

. . . Creative Works Live Forever . . .

How many of us, do you think, would want our own creative works to live forever?

. . . GUARANTEE, to Preserve . . .

Let us suppose there exists a place guaranteeing to hold onto our digital artifacts for one thousand years. Our children and grand-children receive the physical artifacts we acquire throughout our life. Excepting for those few family artifacts we ourselves acquired from our parents, grand parents, great grandparents, and who remembers how far back and how many miles an artifact has traveled on it journey into family heirloom status.

Let us suppose that we create some work preserved intact for one thousand years. Assuming humans living one thousand years from now find merit in what we created, would that be enough? Ten thousand years, then. Would not ten thousand years be a satisfactory enough immortality for our work? A million? How many years trigger our sense of having attained enough immortality from earth bound life.

. . . A New Business Model . . .

Let us further suppose that we created a business corporation designed to last forever more. What would that corporation look like? How would it operate? What would be its Mission and its Principles.

The Peace Engine™ is designed to last for as long as human civilization on a mass scale enjoys the benefits of a computerized society, or one thousand years, whichever is the less. The Peace Engine™ is now embodied within twin corporations, one domiciled in Montana and one domiciled in Minnesota.

Peace Engine™ is the theoretical framework within which every Peace Engine™ Corporation must operate. Certain of the Peace Engine™ Articles of Incorporation will sunset in one thousand years. Otherwise, the Articles dictate the manner of the construction of an immortal non-human being subjected to certain limitations–operational parameters–governance–so that the corporation shall operate in perpetuity in a manner of goodwill and mutual benefit among its forty-eight thousand human being owners.

. . . Definitions . . .

A corporation is an example of an immortal non-human being.

Every corporation has an Incorporator and an owner (mortal human or non-)

Humans can be the Incorporate of an immortal non-human being.

The Internet affords the Works of humanity a certain immortality.

. . . RESOURCES . . .

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111N The Peace Engine™ Mark

Thursday, January 1st, 2009

111N The Peace Engine™ Mark
January 1, 2009, Lyno Sullivan

Assume that upon a hand drawn page there exists some drawing, writing, production, some Work of Art, in the highest sense of the meaning of Art practiced by a human resulting in an object, a Work being rendered into the realm of copyright, patent, trademark, and other similar meanings, such as shall now exist or be later devised.

When the Creator of said Work places an elevated mark of property ownership such as a registered trademark (®) or affixes a copyright (©) mark to the entirety of a Work, they are establishing a claim to that Work, be it a trademark in commerce or a copy mark of ownership, they rely upon the sense and the duty, of Justice, of other humans in respecting the property nature of that Work.

The Peace Engine™ License Mark serves a similar purpose in a combinatorial manner. When shown by its position elevated above and to the right (in the English Language) of the centerline of some word, phrase, drawn symbol, or similar Work, the Work’s producer does thereby claim said Work to be an original Work and to be licensed according to the Mark of the Peace Engine™ License, signifying a claim of property ownership and a licensing of the various property rights, each according to their kind:

1) copy right and pure copyleft AND
2) patent right and claim GPL bifurcation AND
3) trademark right and information commerce marking AND
4) property ownership (rights in general) AND
5) property marking right.

The property marking right has always existed among humankind. I am gonna go out on a limb and declare that marking property will persist for so long as humankind exists.

. . . Pure Copyleft . . .

Assume that Copyright if a domain. Assume a Work is placed into the domain of Copyright. In the United States, simple publication suffices to place a Work into the domain of Copyright.

Copyleft is predicated upon the existence of a human value called Freedom. Copyleft defines the freedoms granted by the producer of a Work unto said Work’s consumers. Pure Copyleft requires that all consumers are granted copyleft rights to all forms of the original work and all derived Works. Copyleft is a subset of Copyright. Copyleft exhibits the mathematical principle of domain closure, in the sense of transitive closure.

My recollection is that Mr. Stallman does not like the “producer” and “consumer” model of Copyleft flow. Perhaps that is because the terminology implies the existence of a Copyleft Economy, the existence of which I do believe exists, with other commodities than money changing hands.

For example, consider Copyleft flow in the sense of a heart to heart soul information transfer. While that idea might make for an interesting book, “The Soul Flow Economy”™, but this is hardly the time or place for such unusual discourse. Instead, let’s use a less abstract and more practical example of Pure Copyleft.

. . . An Example of Pure Copyleft . . .

Suppose someone wrote a page and marked it with the Peace Engine™ License Mark. Suppose a poet picked up that page and wove it into a poem. Under the principle of Pure Copyleft that poem may need to be licensed under a Pure Copyleft license (when in doubt, it never hurts to affix the Mark). Suppose a musician wrote a song and played it upon a public stage. Suppose an audience member filmed the musician performing the song and put the video upon the Internet. Pure Copyleft follows, to the maximum practical extent, from Work to Work.

. . . RESOURCES . . .
This: http://peaceengine.com/blog/2009/01/01/111n-the-peace-engine%E2%84%A2-mark/
Digg: http://digg.com/people/The_Peace_Enginet_Mark
Prev: http://digg.com/people/My_Dearest_Mister_Stallman

Copyright http://en.wikipedia.org/wiki/Copyright
Copyleft http://www.gnu.org/copyleft/
Copyleft http://en.wikipedia.org/wiki/Copyleft
Bifurcation http://en.wikipedia.org/wiki/Bifurcation
Patent http://en.wikipedia.org/wiki/Patent
Trademark http://en.wikipedia.org/wiki/Trademark

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111M My Dearest Mister Stallman

Wednesday, December 31st, 2008

111M My Dearest Mister Stallman, by Lyno Sullivan

http://www.gnu.org/copyleft/
http://en.wikipedia.org/wiki/Copyleft
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Tuesday, December 30, 2008

My dearest Mr. Stallman,

It has been several years since we discoursed. As I recollect it you were about to start to work in earnest on the GNU General Public License (GPL) version 2.0. As we parted company I may not have told you that Google disconnected my Gmail account for some reason they never explained. Consequently, my recollection of our discourse is based on memory rather than upon the email substance.

That was during the time I was writing under the pen name “Wyl Newland”. I had sent you and Mr. Moglen a copy of my Time Investor Pool (TIP™) patent application I had filed. A shared it with you as proof that I had actually filed it and, therefore, I could offer to the Free Software Foundation (FSF) to bifurcate my patent rights into two streams: 1) a royalty free license for all software under the GPL and 2) all other commercial rights retained by me or my corporation.

These last two years have been busy for me but I did complete the License we discussed. This letter series brings you up to date on all things, beginning with the License

. . . The Peace Engine™ License . . .

The Peace Engine™ License operates simply:

1) the Mark of the license shall be named “the line segment withing the circle”, “the multiplicative identity (x = one times x) inside the additive identity (x = zero plus x)”, “digit one inside of zero”, “letter I inside of letter O”, and other similar meaningful descriptions of the Mark depicted below.

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When the Mark (the Peace Engine™ License Mark) is affixed upon the Work by its Creator (Author, Artist, Producer, et al), the irrevocable action defines the work according to the terms and conditions of the Peace Engine™ License, such THAT:

2) all copyright is pure copyleft

3) patent rights bifurcate with GPL’d software being royalty free and all other rights reserved

4) trademarks of information commerce emerge whenever the Mark of the License is affixed to any copyright work’s visual symbol, within or upon the work.

. . . RESOURCES . . .
This: http://peaceengine.com/blog/2008/12/31/111m-my-dearest-mister-stallman/

Digg:

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111L Gearing Up for New Year’s Eve

Wednesday, December 31st, 2008

111L Gearing Up for New Year’s Eve

What is Pure Copyleft

From http://en.wikipedia.org/wiki/Copyleft
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This post is about the dig.com mechanics of gearing up for the primary publication cycle of my life involved with computer software, the GNU General Public License (GPL), the search for the principles of Pure Copyleft, the search for one all-encompassing producer license. The License must encompass copyright (which pure copyleft does to my satisfaction), patent claim rights, and trademark claim rights.

These New Years 2009 publications are intended to present everything I know about copyleft, copyright, patent, and the trademark like marks of information commerce.

In order to attain the desired effect I must gather as many GNU folks as digg.com friends as I am able in as short a time as possible.

As in all such endeavors I assemble clips of the Internet screens that I use to capture my work. I give each such snap a useful name conveying the meaning of the clip, rather that other attributes.

Because of the nature of my targeted post, I must gather friends sympathetic to the GPL and copyleft, Creative Commons, and similar compatible licenses blessed by the Free Software Foundation (FSF).

In order to do so let’s create a search for a highly esteemed historical post on similar topics.

Rule: Only Add Friends with Recent Activity

Read the experts:
http://www.anotherstupidblog.net/?p=113
Every single user that you find who has dugg more than 100 in the past 48 hours, add them. As many as possible.

07:45 AM December 31, 2008
I am preparing the New Years Eve post so I must be off.

111F Commentary and Suggestions on Digg

Saturday, December 20th, 2008

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SITES
home: http://peaceengine.com/blog/2008/12/20/111f-commentary-and-suggestions-on-digg/
digg: http://digg.com/design/111F_Commentary_and_Suggestions_on_Digg

Lyno Sullivan, December 20, 2008
Commentary and Suggestions on Digg

Summary: Presents an unusual and time intensive blogging and digging technique that has potential as an information publication style, blending old and new artfully.

I just watched a very inspirational video I discovered on digg.com at http://digg.com/people/Micro_Sculptor_Art_in_the_Eye_of_a_Needle entitled “Micro Sculptor: Art in the Eye of a Needle”. It told the story of a man who worked inside the eye of a needle under the eye of a microscope to sculpt works of art. I was awestruck by that man’s patience. I could not imagine myself having either the patience or the muscle control necessary to such micro sculpture. I saw a camel that fits in the eye of a needle.

I have had many eye opening and heart opening experiences following information leads provided free of charge by my friends at digg.com. I derive a high rate of return from my time invested within and about digg.com. Because of my manic enthusiasm for digg.com at the moment I decided to offer some commentary of my initial experience and some suggestions about what I am trying to find.

I wrote a piece at http://peaceengine.com/blog/2008/11/23/1119-digg-analysis/ and created a dig at http://peaceengine.com/blog/2008/11/23/1119-digg-analysis/ and as of this writing witness which I thought depicted an interesting and useful technique.
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Yep. As of twenty-one days later, I was still the only human on earth who dugg the post I wrote. I guess that says something about my technique. It also says something about how the digg.com culture operates. First of all, because I created the post I am automatically counted as “digg!”. I could undigg my post but that would be bad form. Why would I have posted, in the first place, something unworthy of my own “digg!”.

I learned that digg.com does a spell check and won’t let misspelled titles into their website. I was forced to change “digg” to “digger” in order to get my title past the digg.com censorship board.

While the mechanics at digg.com are sometimes fascinating, of much greater interest are the human dynamics at play. I guess that is what it means to be a social networking site like digg.com.

I wrote my son a letter designed to be coherent with this typed page. That page is quoted and displayed below in the customary manner.

My dearest son,

I enjoyed talking with you again from your heart to mine and round trip back.

I am once again writing a post at http://blog.peaceengine.com/ and http://digg.com/

I am following my procedural pattern:

1) handwrite the id™ page that is to become the focus of the day’s blog,
2) digitally scan the handwritten id™ page,
3) publish the blog entry
4) publish the digg entry

Having created a minimalist process claim, let me now add a few optional steps:

-1) incubate a memorable thought bubble
-2) scribe the id™ page carefully
-3) incubate a memorable blog entry
-4a) improve upon the blog entry
-4b) incubate a memorable digg title and summary

-5) review digg response
-6) improve digg response (shout)
-7) gather more friends and fans

Please review this post and devise any improvements, if you are of a mind, and publish your ideas in commentary at SITES.

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1119 digg Analysis Process

Sunday, November 23rd, 2008

PAGE: http://digg.com/design/Useful_digger_Analysis_Process

The now present blog entry presents an analysis of one personal experience in the digg.com website. This document seeks to honor and elevate the digg™ community as a fun and useful adjunct to a time rich life.

STEP: Create digg™ Item
http://digg.com/odd_stuff/Unusual_Mixture_of_Hand_Writing_and_Computer_Writing
This digg™ (their trademark not PEA™) post is intended to promote the idea of blog pages comprised of a mixture of hand written pages and computer written pages.

The blog is reported in the category of “Odd Stuff” which seems most appropriate given the nature of both what is being done in digg™ as well as what is being done in http://blog.peaceengine.com. The title is clear and the entire entry is truthful.
* * * * * * *
image_11
* * * * * * *

STEP: See digg™ item in time sequenced list of upcoming items.
* * * * * * *
1119_12
* * * * * * *

STEP: View digg™ item in context of the local blog directories.
* * * * * * *
1119_13
* * * * * * *

STEP: Witness that neighbors get votes.
* * * * * * *
1119_14
* * * * * * *

STEP: Witness traffic at peaceengine.com
* * * * * * *
1119_15
* * * * * * *

STEP: One hour later with only 1 digg
* * * * * * *
1119_16
* * * * * * *

STEP: Add first fan as first friend.
* * * * * * *
1119_17
* * * * * * *

STEP: Add hand written page demonstrating universal PEA™ property mark (a digit 1 inside of digit zero and a letter I inside of a letter O and a line segment inside of a circle)
* * * * * * *
1119_18
* * * * * * *

Add a scanned image of my face to the Internet.
* * * * * * *
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1114 Peace Engine™ Mathematics

Sunday, October 19th, 2008

Peace Engine™ mathematics provides interesting ways of viewing truth.

6.912 billion humans = Population of Earth (2010 estimate)

6,912,000,000 = 144,000 times 48,000

Therefore, Peace Engine™ comprises an imaginary partitioning of the population of earth into 144,000 discrete and non-overlapping geographic polygons of earth wherein each polygon encompasses 48,000 humans domiciled in that polygon.

Each Peace Engine™ polygon is unique. Every Peace Engine™ polygon has similarities.

The Peace Engine™ Automata (PEA™) comprises that set of free software (per GNU definition) utilized by each polygon in support of its 48,000 domiciled humans.

FACT Around the year 2010 AD the earth’s population may be partitioned into 144,000 non-overlapping geographic polygons, each such Peace Engine™ polygon containing 48,000 living humans.

Terminology: peaceengine, peaceengineer, peaceengineering
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